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“Attracts ALL Clones. Load it up for a deadly combo attack!”

Magnet is unlocked from the Jungle Noon. Magnet is a 4 Mana Clone that attracts all other Clones towards itself.

Strategy

  • Magnet can be used to stop an enemy push by pulling up Clones like Bomb Spider, Plain Bomb, etc., in air.
  • Magnet can also be used for offence by loading up your Clones and pushing it to the enemy tower with a Blast Rocket.
  • Magnet can interfere with your pushes so it must be used only when you're certain about it.
  • Few Clones like Plain Bomb and Bouncy Bomb can be throw directly into the enemy tower with help of Magnet.

History

  • Magnet was added with an update on 2/3/17.

Best Combos

  • Magnet+PlainBomb Magnet followed by Plain Bomb (aimed below Magnet).
  • Magnet+BouncyBomb Magnet followed by Bouncy Bomb (aimed below Magnet).

Statistics

Level
Hitpoints

Hitpoints

Tower Damage

Towerdamage

Mass

Unitmass

Pull Force

Unitlift

Lifetime

Unitduration

Upgrade cost

Coin

197513599448640.0 s50
21,0231421,04451040.0 s150
31,0741491,09653640.0 s300
41,1281561,15156240.0 s500
51,1851641,20859040.0 s800
61,2441721,26962040.0 s1,200
71,3061811,33265140.0 s1,800
81,3711901,39968440.0 s2,600
91,4402001,46971840.0 s3,800
101,5122101,54275440.0 s5,000
111,5872201,61979140.0 s6,500
121,6672311,70083140.0 s8,000
131,7502431,78587240.0 s-
141,8382551,87491640.0 s-
151,9302671,96896240.0 s-
162,0262812,0661,01040.0 s-
172,1272952,1701,06040.0 s-
182,2343102,2781,11340.0 s-
192,3453252,3921,16940.0 s-
202,4633412,5121,22840.0 s-
212,5863582,6371,28940.0 s-